User blog comment:Guildmaster Grovyle/JLE Role Play, Winter 2014-2015/@comment-5015799-20150301235538/@comment-9204260-20150302002812

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To elaborate with my viewpoint, shared as it may be...

You've often been very, very controlling with high-power influences. Not only have you been playing all those demons who can't be touched except by, it seems, your only characters- not only do your other characters tend to be untouchable like that- but you've also instated high-effect mandates affecting all the other players without consideration. Quite frankly, it's frustrating.

You hardly allow anything to play out besides exactly how you want it to- one of the larger causes of the whole untouchable-characters issue. You're very... controlling, basically. I don't know exactly who would want me to point fingers at directly as sharing my view that you're overpowering your characters and plotlines, but I know I'm not alone in my viewpoint.

I'm just asking you to consider the multi-player main feature of the whole thing. This isn't quite the place to hold your entire own unmalleable plot lines; they should be flexible. Otherwise, it just annoys the other players. So please, consider the others as you make your little plans.

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