User blog:Digdux/Character Notes Inari

Spoilers, personal character notes, you know the deal.

Name: Inari

Kind: Fox (Kitsune)

Residence: Frozen North

Nickname: The Deceiver, Enchantress

Sex: Female

Inspiration: Kitsune Mythos, Galadriel

Powers:(proficient < skilled < expert < masterful < legendary)

Legendary Enchantress

Legendary Mind Magic

Precognition/Retrocognition

Supernatural Wisdom / Longevity

Weakness: Heat

Resistance: Cold, Mind Magic.

Theme: Moonlight (Dionisis)

Origin
Origin: Inari is the youngest descendant of a band of sentient foxes that roamed Equestria prior to its founding, as they were well adapted to the cold. However after the first Hearth's Warming Eve, the fires of friendship warmed Equestria and slowly pushed out the previous inhabitants. Relegated to the Frozen North, the closest thing to their formerly expansive homeland, the creatures slowly began to formulate a plan to retake Equestria for their own uses. For some reason or another, the plan was never executed, and the entire species vanished overnight, save Inari.

Inari spent many years honing her already powerful sorcerous talents using deception and illusions to keep colonizers out of her territory, originally it was all ponies, however after a hundred years or so, she realized that many ponies held no interest in the frozen wastes, and instead were lost or just passing through. These she learned to redirect, back to the south, before they could perish at the hands of the elements, and make a scene, or even worse, draw a rescue party to their location.

She eventually started to roam south, to see what else the world held, and while the warmth was uncomfortable at first, her chilly enchantments were more than enough to keep the heat away during the day, and the cool nights gave her comfort beneath the stars. Her obfuscations allowed her to walk through crowded city streets without notice. She quickly developed a taste for sweets, as the flavors simply made her giddy. To fund this new interest she enchanted trinkets and sold them. During her travels, from town to town, on her sweet tasting adventure, she was eventually spotted by Princess Luna, who has been known to make similar runs. After a "conversation" confirming that Inari was not a threat, they became, if not friends, than good acquaintances; Inari was no fan of the day, as the night was far more beautiful and soothing, its sounds musical and elegant, its hunters precise and subtle. They met on occasion, at several different sweet shops until one night Princess Luna never showed, it wasn't until the evening after that Inari learned that the "Great and wise Princess Celestia banished the terrible Luna to the moon."

Today she is more involved in pony society, often roaming South and West to the Crystal Empire, selling her trinkets, disguised as an old mare, but with her family and species almost entirely gone, here is where her connection to the rest of the world lies, even if it is a tenuous one. She can often be found with her stall on a street corner, handing out advice if coaxed, during evening hours. During the day she is commonly indoors reading about Equestria's history, or sleeping. Strange sounds emit from the library on occasion, even when no pony is there.

Origin Truth:
Inari was already an accomplished seer prior to The Invasion That Never Happened. She looked into the future and could see that her kind would perish at the hands of Discord's rule, even if they won the war. Inari took it upon herself to kill off her entire clan in order to ensure the survival of these others, as they could defeat Discord where her clan would fail, her clan's days were numbered either way.

In her grief after the kinslaying, she traveled south, as the north was an ever-present reminder of her family, now long dead though her will. She roamed through the Crystal Empire and other major cities, eventually meeting Luna, whom she told the truth, but became angered and saddened when Princess Celestia banished Luna, whom she liked.

Inari returned to the north, discouraged by her encounter and inability to connect to other ponies, leaving her lonely. She then decided to influence events from a distance, as while she did not love the ponies, she refused to see her clan's legacy go to waste, which she did for a long time, in subtle ways.

Inari eventually roamed west and south to the Crystal Empire upon its reappearance, having visited it before it vanished, long ago. Here she makes her residence in a long forgotten wing of the Library, protected by illusions and enchantments. She makes her living selling enchanted objects and toys, and passes time reading through history books, which are often dramatically different than what actually happened.

Personality
Inari, while wise and powerful is ultimately unsure of her place in Equestria, ordinary ponies likely wouldn't trust her if she revealed herself or might even start a hunt for her. This fear and worry causes her to be extremely cautious and secretive, often speaking in riddles and hints. Or through telepathy and illusion. By keeping those she speaks to off balance and confused, Inari stays safe and distant. She is slowly learning that this is not always the best way, as evidenced through her meeting with Princess Cadance, where opening up did much more than being careful did.

Relationships
Princess Celestia:

Inari is extremely wary of Princess Celestia, for both her wisdom and her power. Due to this fear, Inari actively avoids her, since the harsh rays of the sun pony might burn away at her concealment, and Celestia knowing the truth, would automatically establish Inari as a potential threat to Equestria, regardless of her actions up to this point. When she must interact with others around Princess Celestia, she does so carefully, through proxies.

Princess Luna:

Inari is unsure of her relationship status with Luna, since they only met for a brief time, and very long ago. From what Inari can tell, Luna appears to have forgotten about her, or else is too busy in light of Princess Celestia's death to care, though justifiably so.

Princess Cadance:

Inari is reminded of Princess Amore, when she sees Princess Cadance, as they both brought laughter and love to their domains, and ultimately to Equestria. While they initially got off to a rough start, Inari likes Princess Cadance, who showed her kindness instead of fear and distrust. Perhaps she might improve this relationship in the future.

Princess Twilight:

Inari is familiar with Princess Twilight and took interest in her while she was still a unicorn, mostly due to her fairly casual relationships with powerful creatures. She finds Princess Twilight's 'guards' strange and largely ineffectual, but they are still somehow competent. Her only direct contact with Twilight came when she improved Twilight's knowledge of dark magic to the point where she could cast it skillfully, while implying that it was a simple trick she picked up from Celestia, on her own.

Powers
Mind Magic:

Inari is arguably the most powerful practitioner of mind magic in Equestria, being able to read minds with ease while also manipulating memories, skills, and experiences, she can even alter an individuals senses and perception of time, making them relive experiences over and over again. Eye contact allows her almost unfettered access to an individual's mind, regardless of any need for magic. Her most direct and powerful illusions are implanted in such a manner. Alternatively she layers lesser illusions over lesser illusions in order to create a similar effect, making her mind magic both a powerful offensive and defensive tool.

Enchantment:

Inari is also well versed in enchantment, long duration spells. She mundanely uses this magic to create toys or useful magical tools, but she also has been layering enchantments on herself in the form of protective wards for the majority of her life.

Precognition/Retrocognition:

Inari senses the past as clearly as if she was there at the time, leaving her very well versed in history, and allowing her an almost unmatched ability to track objects or people across time.

Her Precognition is less reliable but is good enough to passively predict direct threats to her life, or predict a game of chance. She also has the occasional vision of the future, while sleeping but these are often vague.